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COPYRIGHT NOTICE:
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permission. These rights are temporary and revocable upon written, oral, or other 
notice by Robert Ritz dba Datanut**
This article is Copyright 2000 by Bob Ritz. All rights reserved.
This file may be freely distributed provided:
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Map name:     Conquered World						10/23/98
Version:      2
Map type:     Multiple
Map size:     20 x 20
Memory:       32Mb
Players:      2 - 7 Multi or (single / skirmish) player Map 	Note! I did not test in multiplayer mode.
Tested with:  TA v3.1
Uncompressed: 30.6 Mb
Compressed:   14.1 Mb
Made with:    Annihilator 1.5 By Kinboat 1998
Made by:      Datanut
E-mail:       (Datanut) yom@comcast.net for bugs and comments.
Description:

  The map has a variety of landscapes utilizing many types of battlefield tactics. 

  To start, in the SW corner this continent is barren and void of metal but has many steam vents. You will have to search the oceans for metal. HOVERCRAFT cannot get on this continent or its islands.

  The continent in the SE is surrounded by lots of various sized islands. BATTLESHIPS or other ships close to this size cannot approach the mainland except by a narrow passage way that is easily defended.
  
  The continent in the NE is the Desert continent with beaches. Lots of room to build an air force but is hard to defend.

  The continent in the NW is Large and roomy with a mountain top to build crucial energy units and Large defensive guns. Lots of islands to hop to.

  The island continent in the NWN is has a volcano crater, lots of steam vents. This island could be used for our sea admirals. It has a defendable shipyard area.

  The Continent in the middle is a lush continent. An ancient battle was fought here for control. High cliffs for defense with platforms for the big guns. For an air defense you have to establish a seperate airfield. THERE IS NO START POINTS FROM THIS CONTINENT.  It is very doughtful that you can hold it in a multiplayer game.

Installation:
 -If you obtained this map as .ufo-file:
  Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory).
 -If you obtained this map as .tnt- and .ota-file:
  Make a subdirectory TOTALA\MAPS and extract the .tnt- and ota-file into it.
 -When selecting skirmishmode-maps, this map should be available. 

